Tuesday, July 27, 2010
Traumatist
A new piece that's technically an old piece. This is an old monster I devised years ago that I decided to give a new polish. Wanna know the idea? Of course you do.
Traumatists are named from the Greek word trauma, meaning wound. They serve as supernatural shock troopers for a cult who worship a particularly bloodthirsty demon god. Traumatists are drawn from the ranks of both loyal supplicates, and the non-believers, to show them the error of their ways. The creation of a traumatist is a ghastly, but simple ritual. A specially crafted and anointed blade is plunged into the heart of the future traumatist, henceforth known as the "victim". The blade must make it through the heart in a single thrust, or the ritual will not work. The force of the murder, combined with the intent of the blade's wielder, activated the energies infused into the weapon. The victim's death creates a vacuum where the soul used to be. The void is filled with hatred, and fueled by the victims mindlessness. The victim, now a Traumatist, is a vessel of fury and loathing with no mind to direct its energies, and very easy to control by an initiated member of the cult. Removing the blade will cause a dangerous reaction inside the empty shell of the traumatist, resulting in a horrible implosion. Destroying a sufficient piece of a traumatist's body will cause the energies that preserve the body to quickly dissipate over a few minutes.
I've been working on creating more traumatists, wounded in different ways with other weapons. People hunting for game concept artists should take note.
Labels:
concept art,
cult,
demon,
drawing,
illustration,
weapon
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